AI Insights · Timothy · March 2022
Top 5 Snake Games on Android in Latin America: Q1 2022 Performance
In Q1 2022, the top 5 snake games on Android in Latin America saw varying trends in downloads, revenue, and active users, with some apps experiencing significant growth.
In Q1 2022, the top five snake games on the Android platform in Latin America showcased distinct performance trends in downloads, revenue, and active users. Here’s a detailed look at how each app performed:
Little Big Snake from Shockwave LLC saw a notable increase in weekly downloads, rising from 12.4K in late December to 31.6K by the end of March. Weekly revenue fluctuated slightly but ended the quarter on a high note, peaking at approximately $965. Weekly active users also showed a significant upward trend, growing from 38.7K to 72.8K over the quarter.
Snake Rivals - Fun Snake Game by Supersolid experienced a varied performance. Weekly downloads peaked at 17.8K in late January but saw a decline to 11.1K by the end of March. Revenue trends were inconsistent, with a peak of $916 in mid-January and a subsequent dip, closing the quarter at $848. Active users saw a decline from 38.9K to 33.4K throughout the period.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES maintained a high volume of weekly downloads, starting at approximately 267K and ending the quarter at 106K. Revenue showed modest fluctuations, peaking at around $428 in mid-March. Weekly active users decreased from 2.9M to 2.1M during the quarter.
Snake.io - Fun Snake .io Games by Kooapps Games exhibited a strong download performance, starting at 362K and peaking at 683K in late January before declining to 345K by the end of March. Revenue trends were steady with slight variations, reaching a high of $260 in late February. Active users saw an increase from 1.9M to 3.1M during the quarter.
slither.io from Lowtech Studios showed consistent download numbers, starting at 281K and ending the quarter at 219K. Revenue remained relatively low, peaking at around $69 in late February. Active users experienced some fluctuations, peaking at 3.2M in late February and ending the quarter at 2.6M.
The data provided by Sensor Tower highlights the dynamic performance of these popular snake games in the Latin American market. For more detailed insights, visit Sensor Tower.